As a part of my "Meat on the Bone" series that is supposed to provide a bit more information, thoughts, inspiration than the normal blog post you might find round here, I'm going to discuss my Friday night. I had the opportunity to play poker with about twelve other guys. These guys are very good. They go to tournaments in Vegas or Louisiana casinos at least once a month. They know the percentages, count chips with a daunting speed and usually know the strength of my hand before I do.
Whenever I play I find that without even trying I am the most remarkably predictable player in the hand. My rule of thumb . . . don't laugh . . . is I only play if I would be comfortable going "all in" with the hand. "Oh look! I have a King and a four. Uh oh, they aren't suited so the chance of a flush is out. No chance to make a straight. Full house, sure, but with a four? Someone else may have a low card better than a four then were will I be? Nope, wouldn't go all in with a King, four, so I best fold."
That's the way most my hands go. Betcha you already realize I never ever win. I console myself with the thought that I only really go to see my friends and hang out away from the fam.
Still, there was one night when on the first hand I got bullets, . . . two aces. So I calmed my palpitating heart and threw on a mein that said, "Huh, this isn't a great hand, but I'll play it" as I threw in the minimum bet to stay in. Apparently I should have tried to scare away the rest of the table from the get go cause the guy with the two's . . . he stayed in for the flop, got a third two on the river and beat my Aces that go no help from the table. It was the first hand and I was out on hundred bucks having gone all in. I was gun shy the rest of the night throwing away hands that even a three year old could have one. I remember I folded three hands that turned out to be full house hands had I played them right.
So, . . . what's the point of this post? It's that I love the underlying, understated conflict that comes from descriptions of card games and hands. That little snippet above about my two aces, I love the patois and the lingo that comes with card games. Bullets, big stack, broadway, limp in, fourth street, . . . even if the reader doesn't know the game the terms used are intriguing and fun.
In Casino Royale, Fleming writes about baccarat. I've never played baccarat. I've never even seen it played. The game has nothing to do with the plot and provides very little to the characterization. But when I read about the hands being played I was rapt. In Moonraker there is one of the most amazing card game descriptions I've ever read. In this case bridge. Ever played bridge? I have. It's not THAT exciting. Go read the chapter in Moonraker where Bond traps Drax. It's amazing. I particularly love when Basildon calls the hand "sheer murder" (see here or below).
And suddenly Basildon understood. It was a laydown Grand Slam for Bond against any defense. Whatever Meyer led, Bond must get in with a trump in his own hand or on the table. Then, in between clearing trumps, finessing of course against Drax, he would play two rounds of diamonds, trumping them in dummy and catching Drax's ace and king in the process. After five plays he would be left with the remaining trumps and six winning diamonds. Drax's aces and kings would be totally valueless. It was sheer murder.
Last night I came in fourth. I was short stack at a table of four having whittled down the two tables of ten. I had enough chips for maybe three more hands. We were playing for a couple hundred dollars. In fourth place I made two fifty. If I had won and hung onto third I would have made five hundred. I didn't think I would get a better hand in the next three than a King ten off-suit. So I went all in before the flop. Not a great hand but before seeing the flop, it was probably better than anyone else. The guy next to me followed me all in and when we both showed our hands, he had a nine and a four, off suit. Mine was a clearly superior hand. He beat me with a two, three, five, Ace, Jack on the table. Heart breaker. He followed me in with a horrible hand and got lucky. I was out.
It's these little subplot and side stories in Moonraker and Casino Royale that make the book more exciting. It's hard to believe that a description of a card game can be exciting, but it is. I doubt I'm good enough to do it, but it certainly increases the stakes in the story to throw in something similar in the story. Sure throw challenges at the main character, put in a ticking time bomb or dead line for them to solve the mystery, but throwing in some high stakes element, maybe with some jargon that brings the reader in, and writers can add a new dimension to their writing and suck the reader in even more.


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